inkscape(1)


NAME

   Inkscape - an SVG (Scalable Vector Graphics) editing program.

SYNOPSIS

   "inkscape [options] [filename ...]"

   options:

       -?, --help
           --usage
       -V, --version

       -f, --file=FILENAME

       -e, --export-png=FILENAME
       -a, --export-area=x0:y0:x1:y1
       -C, --export-area-page
       -D, --export-area-drawing
           --export-area-snap
       -i, --export-id=ID
       -j, --export-id-only
       -t, --export-use-hints
       -b, --export-background=COLOR
       -y, --export-background-opacity=VALUE
       -d, --export-dpi=DPI
       -w, --export-width=WIDTH
       -h, --export-height=HEIGHT

       -P, --export-ps=FILENAME
       -E, --export-eps=FILENAME
       -A, --export-pdf=FILENAME
           --export-pdf-version=VERSION-STRING
           --export-latex

       --export-ps-level {2,3}

       -T, --export-text-to-path
           --export-ignore-filters

       -l, --export-plain-svg=FILENAME

       -p, --print=PRINTER

       -I, --query-id=ID
       -X, --query-x
       -Y, --query-y
       -W, --query-width
       -H, --query-height
       -S, --query-all

       -x, --extension-directory

           --verb-list
           --verb=VERB-ID
           --select=OBJECT-ID

           --shell

       -g, --with-gui
       -z, --without-gui

           --vacuum-defs

           --g-fatal-warnings

DESCRIPTION

   Inkscape is a GUI editor for Scalable Vector Graphics (SVG) format
   drawing files, with capabilities similar to Adobe Illustrator,
   CorelDraw, Xara Xtreme, etc. Inkscape features include versatile
   shapes, bezier paths, freehand drawing, multi-line text, text on path,
   alpha blending, arbitrary affine transforms, gradient and pattern
   fills, node editing, many export and import formats including PNG and
   PDF, grouping, layers, live clones, and a lot more.  The interface is
   designed to be comfortable and efficient for skilled users, while
   remaining conformant to GNOME standards so that users familiar with
   other GNOME applications can learn its interface rapidly.

   SVG is a W3C standard XML format for 2D vector drawing. It allows
   defining objects in the drawing using points, paths, and primitive
   shapes.  Colors, fonts, stroke width, and so forth are specified as
   `style' attributes to these objects.  The intent is that since SVG is a
   standard, and since its files are text/xml, it will be possible to use
   SVG files in a sizeable number of programs and for a wide range of
   uses.

   Inkscape uses SVG as its native document format, and has the goal of
   becoming the most fully compliant drawing program for SVG files
   available in the Open Source community.

OPTIONS

   -?, --help
           Show help message

   -V, --version
           Show Inkscape version and build date.

   -a x0:y0:x1:y1, --export-area=x0:y0:x1:y1
           In PNG export, set the exported area in SVG user units
           (anonymous length units normally used in Inkscape SVG).  The
           default is to export the entire document page.  The point (0,0)
           is the lower-left corner.

   -C, --export-area-page
           In PNG, PDF, PS, and EPS export, exported area is the page.
           This is the default for PNG, PDF, and PS, so you don't need to
           specify this unless you are using --export-id to export a
           specific object. In EPS, however, this is not the default;
           moreover, for EPS, the specification of the format does not
           allow its bounding box to extend beyond its content.  This
           means that when --export-area-page is used with EPS export, the
           page bounding box will be trimmed inwards to the bounding box
           of the content if it is smaller.

   -D, --export-area-drawing
           In PNG, PDF, PS, and EPS export, exported area is the drawing
           (not page), i.e. the bounding box of all objects of the
           document (or of the exported object if --export-id is used).
           With this option, the exported image will display all the
           visible objects of the document without margins or cropping.
           This is the default export area for EPS. For PNG, it can be
           used in combination with --export-use-hints.

   --export-area-snap
           For PNG export, snap the export area outwards to the nearest
           integer SVG user unit (px) values. If you are using the default
           export resolution of 90 dpi and your graphics are pixel-snapped
           to minimize antialiasing, this switch allows you to preserve
           this alignment even if you are exporting some object's bounding
           box (with --export-id or --export-area-drawing) which is itself
           not pixel-aligned.

   -b COLOR, --export-background=COLOR
           Background color of exported PNG.  This may be any SVG
           supported color string, for example "#ff007f" or "rgb(255, 0,
           128)".  If not set, then the page color set in Inkscape in the
           Document Options dialog will be used (stored in the pagecolor=
           attribute of sodipodi:namedview).

   -d DPI, --export-dpi=DPI
           The resolution used for PNG export.  It is also used for
           fallback rasterization of filtered objects when exporting to
           PS, EPS, or PDF (unless you specify --export-ignore-filters to
           suppress rasterization). The default is 90 dpi, which
           corresponds to 1 SVG user unit (px, also called "user unit")
           exporting to 1 bitmap pixel.  This value overrides the DPI hint
           if used with --export-use-hints.

   -e FILENAME, --export-png=FILENAME
           Specify the filename for PNG export.  If it already exists, the
           file will be overwritten without asking.

   -f FILENAME, --file=FILENAME
           Open specified document(s).  Option string may be omitted, i.e.
           you can list the filenames without -f.

   -g, --with-gui
           Try to use the GUI (on Unix, use the X server even if $DISPLAY
           is not set).

   -h HEIGHT, --export-height=HEIGHT
           The height of generated bitmap in pixels.  This value overrides
           the --export-dpi setting (or the DPI hint if used with
           --export-use-hints).

   -i ID, --export-id=ID
           For PNG, PS, EPS, PDF and plain SVG export, the id attribute
           value of the object that you want to export from the document;
           all other objects are not exported.  By default the exported
           area is the bounding box of the object; you can override this
           using --export-area (PNG only) or --export-area-page.

   -j, --export-id-only
           For PNG and plain SVG, only export the object whose id is given
           in --export-id. All other objects are hidden and won't show in
           export even if they overlay the exported object.  Without
           --export-id, this option is ignored. For PDF export, this is
           the default, so this option has no effect.

   -l, --export-plain-svg=FILENAME
           Export document(s) to plain SVG format, without sodipodi: or
           inkscape: namespaces and without RDF metadata.

   -x, --extension-directory
           Lists the current extension directory that Inkscape is
           configured to use and then exits.  This is used for external
           extension to use the same configuration as the original
           Inkscape installation.

   --verb-list
           Lists all the verbs that are available in Inkscape by ID.  This
           ID can be used in defining keymaps or menus.  It can also be
           used with the --verb command line option.

   --verb=VERB-ID, --select=OBJECT-ID
           These two options work together to provide some basic scripting
           for Inkscape from the command line.  They both can occur as
           many times as needed on the command line and are executed in
           order on every document that is specified.

           The --verb command will execute a specific verb as if it was
           called from a menu or button.  Dialogs will appear if that is
           part of the verb.  To get a list of the verb IDs available, use
           the --verb-list command line option.

           The --select command will cause objects that have the ID
           specified to be selected.  This allows various verbs to act
           upon them.  To remove all the selections use
           --verb=EditDeselect.  The object IDs available are dependent on
           the document specified to load.

   -p PRINTER, --print=PRINTER
           Print document(s) to the specified printer using `lpr -P
           PRINTER'.  Alternatively, use `| COMMAND' to specify a
           different command to pipe to, or use `> FILENAME' to write the
           PostScript output to a file instead of printing.  Remember to
           do appropriate quoting for your shell, e.g.

           inkscape --print='| ps2pdf - mydoc.pdf' mydoc.svg

   -t, --export-use-hints
           Use export filename and DPI hints stored in the exported object
           (only with --export-id).  These hints are set automatically
           when you export selection from within Inkscape.  So, for
           example, if you export a shape with id="path231" as
           /home/me/shape.png at 300 dpi from document.svg using Inkscape
           GUI, and save the document, then later you will be able to
           reexport that shape to the same file with the same resolution
           simply with

           inkscape -i path231 -t document.svg

           If you use --export-dpi, --export-width, or --export-height
           with this option, then the DPI hint will be ignored and the
           value from the command line will be used.  If you use
           --export-png with this option, then the filename hint will be
           ignored and the filename from the command line will be used.

   -w WIDTH, --export-width=WIDTH
           The width of generated bitmap in pixels.  This value overrides
           the --export-dpi setting (or the DPI hint if used with
           --export-use-hints).

   -y VALUE, --export-background-opacity=VALUE
           Opacity of the background of exported PNG.  This may be a value
           either between 0.0 and 1.0 (0.0 meaning full transparency, 1.0
           full opacity) or greater than 1 up to 255 (255 meaning full
           opacity).  If not set and the -b option is not used, then the
           page opacity set in Inkscape in the Document Options dialog
           will be used (stored in the inkscape:pageopacity= attribute of
           sodipodi:namedview).  If not set but the -b option is used,
           then the value of 255 (full opacity) will be used.

   -P FILENAME, --export-ps=FILENAME
           Export document(s) to PostScript format. Note that PostScript
           does not support transparency, so any transparent objects in
           the original SVG will be automatically rasterized. Used fonts
           are subset and embedded. The default export area is page; you
           can set it to drawing by --export-area-drawing. You can specify
           --export-id to export a single object (all other are hidden);
           in that case export area is that object's bounding box, but can
           be set to page by --export-area-page.

   -E FILENAME, --export-eps=FILENAME
           Export document(s) to Encapsulated PostScript format. Note that
           PostScript does not support transparency, so any transparent
           objects in the original SVG will be automatically rasterized.
           Used fonts are subset and embedded. The default export area is
           drawing; you can set it to page, however see --export-area-page
           for applicable limitation. You can specify --export-id to
           export a single object (all other are hidden).

   -A FILENAME, --export-pdf=FILENAME
           Export document(s) to PDF format. This format preserves the
           transparency in the original SVG. Used fonts are subset and
           embedded.  The default export area is page; you can set it to
           drawing by --export-area-drawing. You can specify --export-id
           to export a single object (all other are hidden); in that case
           export area is that object's bounding box, but can be set to
           page by --export-area-page.

   --export-pdf-version=PDF-VERSION
           Select the PDF version of the exported PDF file. This option
           basically exposes the PDF version selector found in the PDF-
           export dialog of the GUI. You must provide one of the versions
           from that combo-box, e.g. "1.4". The default pdf export version
           is "1.4".

   --export-latex
           (for PS, EPS, and PDF export) Used for creating images for
           LaTeX documents, where the image's text is typeset by LaTeX.
           When exporting to PDF/PS/EPS format, this option splits the
           output into a PDF/PS/EPS file (e.g. as specified by
           --export-pdf) and a LaTeX file. Text will not be output in the
           PDF/PS/EPS file, but instead will appear in the LaTeX file.
           This LaTeX file includes the PDF/PS/EPS. Inputting
           (\input{image.tex}) the LaTeX file in your LaTeX document will
           show the image and all text will be typeset by LaTeX. See the
           resulting LaTeX file for more information.  Also see GNUPlot's
           `epslatex' output terminal.

   -T, --export-text-to-path
           Convert text objects to paths on export, where applicable (for
           PS, EPS, PDF and SVG export).

   --export-ignore-filters
           Export filtered objects (e.g. those with blur) as vectors,
           ignoring the filters (for PS, EPS, and PDF export).  By
           default, all filtered objects are rasterized at --export-dpi
           (default 90 dpi), preserving the appearance.

   -I, --query-id
           Set the ID of the object whose dimensions are queried. If not
           set, query options will return the dimensions of the drawing
           (i.e. all document objects), not the page or viewbox

   -X, --query-x
           Query the X coordinate of the drawing or, if specified, of the
           object with --query-id. The returned value is in px (SVG user
           units).

   -Y, --query-y
           Query the Y coordinate of the drawing or, if specified, of the
           object with --query-id. The returned value is in px (SVG user
           units).

   -W, --query-width
           Query the width of the drawing or, if specified, of the object
           with --query-id. The returned value is in px (SVG user units).

   -H, --query-height
           Query the height of the drawing or, if specified, of the object
           with --query-id. The returned value is in px (SVG user units).

   -S, --query-all
           Prints a comma delimited listing of all objects in the SVG
           document with IDs defined, along with their x, y, width, and
           height values.

   --shell With this parameter, Inkscape will enter an interactive command
           line shell mode. In this mode, you type in commands at the
           prompt and Inkscape executes them, without you having to run a
           new copy of Inkscape for each command. This feature is mostly
           useful for scripting and server uses: it adds no new
           capabilities but allows you to improve the speed and memory
           requirements of any script that repeatedly calls Inkscape to
           perform command line tasks (such as export or conversions).
           Each command in shell mode must be a complete valid Inkscape
           command line but without the Inkscape program name, for example
           "file.svg --export-pdf=file.pdf".

   --vacuum-defs
           Remove all unused items from the <lt>defs<gt> section of the
           SVG file.  If this option is invoked in conjunction with
           --export-plain-svg, only the exported file will be affected.
           If it is used alone, the specified file will be modified in
           place.

   -z, --without-gui
           Do not open the GUI (on Unix, do not use X server); only
           process the files from console.  This is assumed for -p, -e,
           -l, and --vacuum-defs options.

   --g-fatal-warnings
           This standard GTK option forces any warnings, usually harmless,
           to cause Inkscape to abort (useful for debugging).

   --usage Display a brief usage message.

CONFIGURATION

   The main configuration file is located in
   ~/.config/inkscape/preferences.xml; it stores a variety of
   customization settings that you can change in Inkscape (mostly in the
   Inkscape Preferences dialog).  Also in the subdirectories there, you
   can place your own:

   $HOME/.config/inkscape/extensions/ - extension effects.

   $HOME/.config/inkscape/icons/ - icons.

   $HOME/.config/inkscape/keys/ - keyboard maps.

   $HOME/.config/inkscape/templates/ - new file templates.

DIAGNOSTICS

   The program returns zero on success or non-zero on failure.

   A variety of error messages and warnings may be printed to STDERR or
   STDOUT.  If the program behaves erratically with a particular SVG file
   or crashes, it is useful to look at this output for clues.

EXAMPLES

   While obviously Inkscape is primarily intended as a GUI application, it
   can be used for doing SVG processing on the command line as well.

   Open an SVG file in the GUI:

       inkscape filename.svg

   Print an SVG file from the command line:

       inkscape filename.svg -p '| lpr'

   Export an SVG file into PNG with the default resolution of 90dpi (one
   SVG user unit translates to one bitmap pixel):

       inkscape filename.svg --export-png=filename.png

   Same, but force the PNG file to be 600x400 pixels:

       inkscape filename.svg --export-png=filename.png -w600 -h400

   Same, but export the drawing (bounding box of all objects), not the
   page:

       inkscape filename.svg --export-png=filename.png --export-area-drawing

   Export to PNG the object with id="text1555", using the output filename
   and the resolution that were used for that object last time when it was
   exported from the GUI:

       inkscape filename.svg --export-id=text1555 --export-use-hints

   Same, but use the default 90 dpi resolution, specify the filename, and
   snap the exported area outwards to the nearest whole SVG user unit
   values (to preserve pixel-alignment of objects and thus minimize
   aliasing):

       inkscape filename.svg --export-id=text1555 --export-png=text.png --export-area-snap

   Convert an Inkscape SVG document to plain SVG:

       inkscape filename1.svg --export-plain-svg=filename2.svg

   Convert an SVG document to EPS, converting all texts to paths:

       inkscape filename.svg --export-eps=filename.eps --export-text-to-path

   Query the width of the object with id="text1555":

       inkscape filename.svg --query-width --query-id text1555

   Duplicate the object with id="path1555", rotate the duplicate 90
   degrees, save SVG, and quit:

       inkscape filename.svg --select=path1555 --verb=EditDuplicate --verb=ObjectRotate90 --verb=FileSave --verb=FileClose

ENVIRONMENT

   DISPLAY to get the default host and display number.

   TMPDIR to set the default path of the directory to use for temporary
   files.  The directory must exist.

   INKSCAPE_PROFILE_DIR to set the path of the directory to use for the
   user profile.

THEMES

   To load different icons sets instead of the default
   $PREFIX/share/inkscape/icons/icons.svg file, the directory
   $HOME/.config/inkscape/icons/ is used.  Icons are loaded by name (e.g.
   fill_none.svg), or if not found, then from icons.svg.  If the icon is
   not loaded from either of those locations, it falls back to the default
   system location.

   The needed icons are loaded from SVG files by searching for the SVG id
   with the matching icon name.  (For example, to load the "fill_none"
   icon from a file, the bounding box seen for SVG id "fill_none" is
   rendered as the icon, whether it comes from fill_none.svg or
   icons.svg.)

OTHER INFO

   The canonical place to find Inkscape info is at
   http://www.inkscape.org/.  The website has news, documentation,
   tutorials, examples, mailing list archives, the latest released version
   of the program, bugs and feature requests databases, forums, and more.

SEE ALSO

   potrace, cairo, rsvg(1), batik, ghostscript, pstoedit.

   SVG compliance test suite:  http://www.w3.org/Graphics/SVG/Test/

   SVG validator:  http://jiggles.w3.org/svgvalidator/

   Scalable Vector Graphics (SVG) 1.1 Specification W3C Recommendation 14
   January 2003 <http://www.w3.org/TR/SVG11/>

   Scalable Vector Graphics (SVG) 1.2 Specification W3C Working Draft 13
   November 2003 <http://www.w3.org/TR/SVG12/>

   SVG 1.1/1.2/2.0 Requirements W3C Working Draft 22 April 2002
   <http://www.w3.org/TR/SVG2Reqs/>

   Document Object Model (DOM): Level 2 Core Arnaud Le Hors et al editors,
   W3C <http://www.w3.org/TR/DOM-Level-2-Core/>

GUI NOTES

   To learn Inkscape's GUI operation, read the tutorials in Help >
   Tutorials.

   Apart from SVG, Inkscape can import (File > Import) most bitmap formats
   (PNG, BMP, JPG, XPM, GIF, etc.), plain text (requires Perl), PS and EPS
   (requires Ghostscript), PDF and AI format (AI version 9.0 or newer).

   Inkscape exports 32-bit PNG images (File > Export PNG Image) as well as
   AI, PS, EPS, PDF, DXF, and several other formats via File > Save as.

   Inkscape can use the pressure and tilt of a graphic tablet pen for
   width, angle, and force of action of several tools, including the
   Calligraphic pen.

   Inkscape includes a GUI front-end to the Potrace bitmap tracing engine
   (http://potrace.sf.net) which is embedded into Inkscape.

   Inkscape can use external scripts (stdin-to-stdout filters) that are
   represented by commands in the Extensions menu. A script can have a GUI
   dialog for setting various parameters and can get the IDs of the
   selected objects on which to act via the command line. Inkscape comes
   with an assortment of effects written in Python.

KEYBINDINGS

   To get a complete list of keyboard and mouse shortcuts, view
   doc/keys.html, or use the Keys and Mouse command in Help menu.

BUGS

   Many bugs are known; please refer to the website (inkscape.org) for
   reviewing the reported ones and to report newly found issues.  See also
   the Known Issues section in the Release Notes for your version (file
   `NEWS').

AUTHORS

   This codebase owes its existence to a large number of contributors
   throughout its various incarnations.  The following list is certainly
   incomplete, but serves to recognize the many shoulders on which this
   application sits:

   Maximilian Albert, Joshua A. Andler, Tavmjong Bah, Pierre Barbry-Blot,
   Jean-Franois Barraud, Campbell Barton, Bill Baxter, John Beard, John
   Bintz, Arpad Biro, Nicholas Bishop, Joshua L. Blocher, Hanno Bck,
   Tomasz Boczkowski, Henrik Bohre, Boldewyn, Daniel Borgmann, Bastien
   Bouclet, Hans Breuer, Gustav Broberg, Christopher Brown, Marcus
   Brubaker, Luca Bruno, Nicu Buculei, Bulia Byak, Pierre Caclin, Ian
   Caldwell, Gail Carmichael, Ed Catmur, Chema Celorio, Jabiertxo Arraiza
   Cenoz, Johan Ceuppens, Zbigniew Chyla, Alexander Clausen, John Cliff,
   Kees Cook, Ben Cromwell, Robert Crosbie, Jon Cruz, Aurlie De-Cooman,
   Kris De Gussem, Milosz Derezynski, Daniel Daz, Bruno Dilly, Larry
   Doolittle, Nicolas Dufour, Tim Dwyer, Maxim V. Dziumanenko, Johan
   Engelen, Miklos Erdelyi, Ulf Erikson, No Falzon, Frank Felfe, Andrew
   Fitzsimon, Edward Flick, Marcin Floryan, Fred, Ben Fowler, Cedric Gemy,
   Steren Giannini, Olivier Gondouin, Ted Gould, Toine de Greef, Michael
   Grosberg, Bryce Harrington, Dale Harvey, Aurlio Adnauer Heckert, Carl
   Hetherington, Jos Hirth, Hannes Hochreiner, Thomas Holder, Joel
   Holdsworth, Christoffer Holmstedt, Alan Horkan, Karl Ove Hufthammer,
   Richard Hughes, Nathan Hurst, inductiveload, Thomas Ingham, Jean-
   Olivier Irisson, Bob Jamison, Ted Janeczko, jEsuSdA, Lauris Kaplinski,
   Lynn Kerby, Niko Kiirala, James Kilfiger, Nikita Kitaev, Jason
   Kivlighn, Adrian Knoth, Krzysztof Kosiski, Petr Kovar, Benot
   Lavorata, Alex Leone, Julien Leray, Raph Levien, Diederik van Lierop,
   Nicklas Lindgren, Vitaly Lipatov, Ivan Louette, Fernando Lucchesi
   Bastos Jurema, Pierre-Antoine Marc, Aurel-Aim Marmion, Colin
   Marquardt, Craig Marshall, Ivan Masr, Dmitry G. Mastrukov, David
   Mathog, Matiphas, Michael Meeks, Federico Mena, MenTaLguY, Aubanel
   Monnier, Vincent Montagne, Tim Mooney, Derek P. Moore, Chris Morgan,
   Peter Moulder, Jrg Mller, Yukihiro Nakai, Victor Navez, Christian
   Neumair, Nick, Andreas Nilsson, Mitsuru Oka, Vincius dos Santos
   Oliveira, Martin Owens, Alvin Penner, Matthew Petroff, Jon Phillips,
   Zdenko Podobny, Alexandre Prokoudine, Jean-Ren Reinhard, Alexey
   Remizov, Frederic Rodrigo, Hugo Rodrigues, Juarez Rudsatz, Xavier Conde
   Rueda, Felipe Corra da Silva Sanches, Christian Schaller, Marco
   Scholten, Tom von Schwerdtner, Danilo egan, Abhishek Sharma, Shivaken,
   Michael Sloan, John Smith, Botjan peti, Aaron Spike, Kaushik
   Sridharan, Ralf Stephan, Dariusz Stojek, Martin Sucha, ~suv, Pat
   Suwalski, Adib Taraben, Hugh Tebby, Jonas Termeau, David Turner, Andre
   Twupack, Aleksandar Uroevi, Alex Valavanis, Joakim Verona, Lucas
   Vieites, Daniel Wagenaar, Liam P. White, Sebastian Wst, Michael
   Wybrow, Gellule Xg, Daniel Yacob, David Yip, Masatake Yamato

   This man page was put together by Bryce Harrington
   <brycehar@bryceharrington.org>.

HISTORY

   The codebase that would become Inkscape began life in 1999 as the
   program Gill, the GNOME Illustrator application, created by Raph
   Levien.  The stated objective for Gill was to eventually support all of
   SVG.  Raph implemented the PostScript bezier imaging model, including
   stroking and filling, line cap style, line join style, text, etc.
   Raph's Gill page is at http://www.levien.com/svg/.  Work on Gill
   appears to have slowed or ceased in 2000.

   The next incarnation of the codebase was to become the highly popular
   program Sodipodi, led by Lauris Kaplinski.  The codebase was turned
   into a powerful illustration program over the course of several year's
   work, adding several new features, multi-lingual support, porting to
   Windows and other operating systems, and eliminating dependencies.

   Inkscape was formed in 2003 by four active Sodipodi developers, Bryce
   Harrington, MenTaLguY, Nathan Hurst, and Ted Gould, wanting to take a
   different direction with the codebase in terms of focus on SVG
   compliance, interface look-and-feel, and a desire to open development
   opportunities to more participants.  The project progressed rapidly,
   gaining a number of very active contributors and features.

   Much work in the early days of the project focused on code
   stabilization and internationalization.  The original renderer
   inherited from Sodipodi was laced with a number of mathematical corner
   cases which led to unexpected crashes when the program was pushed
   beyond routine uses; this renderer was replaced with Livarot which,
   while not perfect either, was significantly less error prone.  The
   project also adopted a practice of committing code frequently, and
   encouraging users to run developmental snapshots of the program; this
   helped identify new bugs swiftly, and ensure it was easy for users to
   verify the fixes.  As a result, Inkscape releases have generally earned
   a reputation for being robust and reliable.

   Similarly, efforts were taken to internationalize and localize the
   interface, which has helped the program gain contributors worldwide.

   Inkscape has had a beneficial impact on the visual attractiveness of
   Open Source in general, by providing a tool for creating and sharing
   icons, splash screens, website art, and so on.  In a way, despite being
   "just an drawing program", Inkscape has played an important role in
   making Open Source more visually stimulating to larger audiences.

COPYRIGHT AND LICENSE

   Copyright (C) 1999--2010 by Authors.

   Inkscape is free software; you can redistribute it and/or modify it
   under the terms of the GPL.





Opportunity


Personal Opportunity - Free software gives you access to billions of dollars of software at no cost. Use this software for your business, personal use or to develop a profitable skill. Access to source code provides access to a level of capabilities/information that companies protect though copyrights. Open source is a core component of the Internet and it is available to you. Leverage the billions of dollars in resources and capabilities to build a career, establish a business or change the world. The potential is endless for those who understand the opportunity.

Business Opportunity - Goldman Sachs, IBM and countless large corporations are leveraging open source to reduce costs, develop products and increase their bottom lines. Learn what these companies know about open source and how open source can give you the advantage.





Free Software


Free Software provides computer programs and capabilities at no cost but more importantly, it provides the freedom to run, edit, contribute to, and share the software. The importance of free software is a matter of access, not price. Software at no cost is a benefit but ownership rights to the software and source code is far more significant.


Free Office Software - The Libre Office suite provides top desktop productivity tools for free. This includes, a word processor, spreadsheet, presentation engine, drawing and flowcharting, database and math applications. Libre Office is available for Linux or Windows.





Free Books


The Free Books Library is a collection of thousands of the most popular public domain books in an online readable format. The collection includes great classical literature and more recent works where the U.S. copyright has expired. These books are yours to read and use without restrictions.


Source Code - Want to change a program or know how it works? Open Source provides the source code for its programs so that anyone can use, modify or learn how to write those programs themselves. Visit the GNU source code repositories to download the source.





Education


Study at Harvard, Stanford or MIT - Open edX provides free online courses from Harvard, MIT, Columbia, UC Berkeley and other top Universities. Hundreds of courses for almost all major subjects and course levels. Open edx also offers some paid courses and selected certifications.


Linux Manual Pages - A man or manual page is a form of software documentation found on Linux/Unix operating systems. Topics covered include computer programs (including library and system calls), formal standards and conventions, and even abstract concepts.