dealer(6)

NAME

   dealer - bridge hand generator

SYNOPSIS

   dealer [-023ehuvmqV] [-p n] [-g n] [-s seed] [-l n] [inputfile]

DESCRIPTION AND EXAMPLE

   The program dealer can be used to generate hands for partnerships
   bidding training or for generating statistics that can be used to
   design conventions, or win postmortems.

   Running the program involves 3 steps. First, the user has to write an
   input file containing hand-descriptions and action. A very simple
   example would look something like:

       condition shape(north, any 4333 + any 4423) and hcp(north)>=19
       action printall

   The first line specifies a condition for the north hand, in this case,
   a hand with 4333 or 4432 shape and at least 19 high card points. The
   second line tells the program to print the 4 hands. The program reads
   from standard input, so in principle, it is possible to enter the
   conditions directly into the program. Using a file is a lot more
   practical though, as it allows the user to re-use conditions and fine-
   tune the conditions.

   Then the program has to be run, it reads the file, looks at the various
   command line switches and then produces a number of hands. The output
   appears on the screen but can be re-directed to a file.

   Finally, the user has to look at output and analyze the produced hands.
   Alternatively, the output can be used for a playing program.

OPTIONS

   -e  Exhaust mode (alpha version).

   -g number
       Maximum number of hands to generate (default is 1000000).

   -l number
       Instead of shuffling, deals are read from the file library.dat by
       M. Ginsberg (see [1]). When using this, the tricks() function is
       quite fast and bridge.exe from GIB is not used.

       [1] ftp://ftp.cirl.uoregon.edu/pub/users/ginsberg/bridge/

   -m  Shows a progress meter.

   -p number
       Maximum number of hands to produce (default is 40).

   -q  Suppress PBN output (useful for testing, then switch it back on
       when generating the "final" sample).

   -s number
       Uses number as the seed for the random generator, running the
       program twice with the same seed will produce the same sequence of
       hands.

   -u  Select uppercase for the symbols "AKQJT" (default is lowercase).

   -v  Toggle verbose output, prints statistics at the end of the run
       (default is on).

   -V  Emit a version-identification string and exit.

   -h  Help, prints the syntax.

   -0  No swapping, each deal is generated normally (shuffling) (default).

   -2  2-way swapping, after each shuffle another deal is generated by
       permuting E and W, leaving N and S in place (NB: not fully
       compatible with predeal).

   -3  3-way swapping, after each shuffle another 5 deals are generated by
       permuting E, W, and S every which way, leaving N in place (NB: not
       fully compatible with predeal).

BUGS

   I would prefer if you did not use this program for generating hands for
   tournaments. I have not investigated the random number generation
   closely enough for me to be comfortable with that thought.

SEE ALSO

   /usr/share/doc/dealer/Manual, dealer.dpp(6), deal(6).

AUTHORS

   Hans van Staveren <[email protected]>
   Henk Uijterwaal <[email protected]>
   Manpage: Christoph Berg <[email protected]>

COPYRIGHT AND LICENSE

   This program is hereby put in the public domain. Do with it whatever
   you want, but I would like you not to redistribute it in modified form
   without mentioning the fact of modification. I will accept bug reports
   and modification requests, without any obligation of course, but fixing
   bugs someone else put in is beyond me.



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